Programming Rust, 2E Update: num = "0.4.3" --- Die Kommandozeile target/debug/mandelbrot mandel.png 1000x750 -1.20,0.35 -1,0.20 erzeugt das Bild mandel.png. Es gibt verschiedene Branches! $ git branch -a master * rayon single-threaded remotes/origin/HEAD -> origin/master remotes/origin/bands remotes/origin/common-fixes remotes/origin/lockfree remotes/origin/master remotes/origin/rayon remotes/origin/single-threaded remotes/origin/task-queue Aus dem README.md: * [Branch `single-threaded`](https://github.com/ProgrammingRust/mandelbrot/tree/single-threaded) is the base version of the program. It does all the work on the main thread. * [Branch `bands`](https://github.com/ProgrammingRust/mandelbrot/tree/bands) splits the plotting area up into eight bands, and assigns one thread to each. This often makes poor use of the threads, because some bands take significantly longer than others to complete: once a fast thread completes its band, its CPU goes idle while its less fortunate brethren are still hard at work. * [Branch `task-queue`](https://github.com/ProgrammingRust/mandelbrot/tree/task-queue) gets an almost perfect linear speedup from its threads. It splits the plotting area up into many more bands, and then has threads draw bands from a common pool until the pool is empty. When a thread finishes one band, it goes back for more work. Since the bands still take different amounts of time to render, the problem cited above still occurs, but on a much smaller scale. * [Branch `lockfree`](https://github.com/ProgrammingRust/mandelbrot/tree/lockfree) uses Rust's atomic types to implement a lock-free iterator type, and uses that to dole out bands from the pool instead of a mutex-protected count. On Linux, this is no faster than the mutex-based version, which isn't too surprising: on Linux, locking and unlocking an uncontended mutex *is* simply a pair of atomic operations. * [Branch `rayon`](https://github.com/ProgrammingRust/mandelbrot/tree/rayon) uses the Rayon library instead of Crossbeam. Rayon provides a *parallel iterator* API that makes our code much simpler. It looks a lot like Rust code that uses plain old iterators.